Thursday, January 19, 2012
Bioshock Infinite Choices Weightier in 1999 Mode
Irrational Games has announced a more grave difficulty mode in their upcoming shooter Bioshock Infinite. In 1999 mode, not only has the difficulty been dialed up, but decisions the player makes have irreversable consequences. The new mode promises fewer resources, higher specialization, and an emphasis on critical thinking thinking for your combat patterns.
Ken Levine, mind-papa to Infinite, says 1999 mode is for old school fans, noting “In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them.”
Let me make positive I am clear on this. A mode to harken back to the days of old? One that guarantees my decisions matter and I must be not only a quick draw, but an accurate one?